
Another pleasant side effect is that Hell mode is a rice cakewalk all of a sudden.Īll ghosts require the lights off, even the complusory ghosts are never encountered with the lights on. It's my first proper guide so I'll have a lot to learn from this experience. If any other purpose the creation of this guide serves, it's to get my creative juices flowing, enhance my observational skills and give me a good exercise in guide writing. Everything in this guide is a focus on all the optional stuff and strategies with the Janitors. Remember that this guide isn't a walkthrough and will be written in a way assuming you already know what to do or that you will figure it out yourself and are at least familiar with the layout of the sections, though information on this game's iconic Stalkers will still come in handy for those having trouble.

I also thought I may as well include a few extra things as well outside of the Ghost Collection, most noticeably information on the Janitors as backtracking will be necessary later on and also because it seems to be one of the most complained about parts of the game due to their difficulty. The purpose of this guide will be to make such a venture as simple and hassle free as possible and will also include hints and solutions to the optional puzzles required to complete the Ghost Collection for the PS4/PC remastered version of White Day. The solutions to progressing in the main game already have a reputation for being pretty cryptic, with the completion of the entire ghost collection taking it to the extremes.


Completing the ghost collection is easier said than done and requires extensive item collecting, backtracking and completing arguably obscure puzzles with said collected items.
